PDF Ebook The Toy and Game Inventor's Handbook, by Richard C. Levy, Ronald O. Weingartner
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The Toy and Game Inventor's Handbook, by Richard C. Levy, Ronald O. Weingartner
PDF Ebook The Toy and Game Inventor's Handbook, by Richard C. Levy, Ronald O. Weingartner
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Industry pros Richard C. Levy and Ronald O. Weingartner encourage, inspire, and guide you step-by-step through the perils and pitfalls of toy and game licensing. This critically-acclaimed, exhaustively researched, practical, authoritative handbook is crammed full of eye-opening information that every inventor needs, but only a fortunate few possess.
Richard (Mr. Outside) is a highly successful independent inventor with a flair for marketing. Ron (Mr. Inside) is a former vice president of Inventor Relations at Hasbro Games. Together they have written the quintessential book, an invaluable tool for the amateur and professional inventor alike.
In addition to providing the tips and traps of invention licensing, this book delivers the attitude and emotions of the experience through interviews with leading inventors and corporate executives.
Highlights include licensing agreements, profiles of leading inventors and roster of companies actively seeking outside submissions of toy and game ideas.
Richard has licensed more than 125 original concepts during his 35+ year career, including Furby, which has sold over 40 million units.
Ron has reviewed thousands of concepts during his 40+ year career and was involved in the process that brought many products to market.
- Sales Rank: #459923 in eBooks
- Published on: 2013-01-25
- Released on: 2013-01-25
- Format: Kindle eBook
Review
Praise for the first edition of The Toy and Game Inventor's Handbook:
Toy and Game Inventor's Handbook is #2 on Forbes' 2016 list of the 33 Best Books Recommended byShark Tank Entrepreneurs. Forbes List link: forbes.com/pictures/eglg45hljgh/the-toy-and-game-invento/#7bf1a48a6194
"This is more than peeking behind the veil. Richard and Ron shine a klieg light on the heretofore private world of toy and game invention, licensing, and marketing. A must read for anyone, in any industry, who ever wanted to dance the dance and collect the coin." - Brian Hersch, inventor, Taboo (Hasbro)
"Required reading for all toy industry executives, not just inventors." - Andrea Morris, publisher, Playthings magazine
"If you are a writer or artist who wants to take your creation from the drawing board to the toy store, then you must read this book." - Barbara Slate, writer/cartoonist, Barbie comics (Marvel)
Most helpful customer reviews
4 of 4 people found the following review helpful.
Great book, but could be improved
By Chad M. Sorenson
I'm so glad these authors took the time to write this book. It exposed me to a whole new world, which I found very interesting. The book needs to be edited though. It has a huge number of grammatical and typographical errors and is rough around the edges. I hate when an otherwise good book needs to be dinged by lack of attention to detail. It could be improved further.
3 of 3 people found the following review helpful.
Bible for Toy and Game Inventors
By Stevanne Auerbach
Richard Levy and Ron Weingartner bring a combination of 70 + years of experience in invention and licensing, and obvious passion for new ideas to the most carefully researched and well written inventor resource I have read.
This book is amusing, insightful, and valuable. I highly recommend it to anyone who has an interest in how playthings are born and nurtured. A must volume for aspiring inventors!
This book is The Bible for all Toy and Game Inventors! Covers details of how to make great games or toys plus actual agreements, useful terminology, real viewpoints and the experiences of many successful inventors. The world of toys and games is covered on many valuable levels for anyone already involved in the industry or those who want to be. Read this book carefully and learn how to navigate the slippery and dynamically changing shoals.
3 of 3 people found the following review helpful.
The BEST inventor book available.
By Rogelio
If you're a novice or professional inventor, you'll get a ton of useful information from this book. It's written in a lighthearted way that is easy to understand and follow. For me it's the complete Guide to the Inventor Universe, whether you are inventing games and toys or widgets of any kind. The Toy and Game Inventor's Handbook
Have fun.
Rogelio
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